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ace2011

Map and directions PDF (routes you to the building, which can be a little hard to find)

Map and directions on Google Maps (routes you to the nearest parking lot to Calit2)

Pulse live demos: 6/8 @ 10:30am, 6/8 @ 6:30pm

Electromotive is an interactive exhibition featuring the masters thesis projects of students in the Arts Computation Engineering program in the Donald Bren School of Information and Computer Science at UC Irvine. Please come celebrate with us and enjoy the complementary food and beverages. This will be the final ACE show as the program is closing after this year.

Opening Reception

Date: June 2, 2011
Time: 7 p.m.
Location: Calit2 Atrium, UC Irvine

On display through June 11, 2011

Works Exhibited

Eric Mesple’ – Ferreflection

Ferreflection investigates how to engage people in play, education/learning, and wonderment through his second work in a series using the obscure properties of ferrofluid (a magnetically responsive liquid). Ferreflection combines real-time video interpolation, microprocessors, and electromagnets to create fluid silhouettes reflecting the viewer’s body. When the electromagnets are triggered by the viewer’s interaction with the piece as captured by the Microsoft Kinect, the ferrofluid will magnetically be pulled upward onto the face of the metal wall recreating the viewer’s image on the surface of the piece. It will resemble a mirror effect where the visage and movements are reflected by the fluid. The wall is covered by 300 electromagnets and is situated in a reservoir filled with the ferrofluid. The metal-like geometric patterns displayed by the ferrofluid will intrigue the viewer as to what the actual surface is made of.

Mesple’s primary goal is to further develop the possibilities for interactivity between humans and electro-mechanical objects. His secondary goal is to mimic the effect of some sophisticated controlling intelligence. The system records visual and motion data, which is later used to create its own images when no one is around, as if it were entertaining itself. www.ericmesple.com

David Resnick – Pulse

Pulse is a multi-modal transduction system designed to bring the participant into a flow-state, improve the participant’s health through integrative medicine, foster a connection to subtle energies, and explore a new medium for interactive media arts. Solenoids (linear pulsing electromagnets) are placed around the participant’s body at acupressure points and act as automated acupressure fingers. The solenoid pulsing patterns are coupled to a generative music program with playback through headphones. Resnick conducts the experience as the Vibrationist–someone who plays vibrations. As Resnick moves his hands about the space around the participant’s body performing biofield energy work, a Microsoft Kinect tracks the movements and actuates the solenoid pulsing patterns and speed, as well as the generative music.

The participant is connected to an EKG machine that displays heartrate information. The heartrate is analyzed and then used as an entrainment mechanism for the solenoid pulsing and music. Resnick can also see in real-time how the experience is affecting the participant. A study to gauge the feasibility and effectiveness of multisensory therapeutic/artistic experiences has been conducted prior to the June 2nd opening and the results will be on display at the show. www.davidresnick.me

Calit2 eHealth Collaboratory

This exhibition is being presented in conjunction with Calit2’s eHealth Collaboratory.  Join us June 2 to learn about the Collaboratory, where researchers from different disciplines share ideas, learn from each other and demonstrate working prototypes, such as the “Stability Sole.”  For more information visit Calit2’s website.

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